Log / visualization

This is the start of a WIP blog for VIST 372 Digital Environments. For project 1 I decided to remake an image from Seven Samurai, part 2 to be precise. I went out on a rainy day and took a picture of a gutter close to the floor. I then went into photoshop, grey scaled the image and mess around with the settings to get a similar lighting scheme.

I then began to model and recreate my scene, first was the wheel. This was the first time I ever modeled anything with NURBS, I mainly used them to create rigging controls and modeled with polygons. I then went to find a reference for a Japanese water wheel and tried my best to recreate it in my model. Of course it is very uniform at the moment, but I will be able to move and remove certain poles to get that destructive look. Right now I have the Full_wheel grouped, the propels are all grouped and the things are the poles coming out of the axis.

My goal is to have the rocks and other wooden poles modeled by Wednesday.